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Force Defaut Skins in UT2k4

Everything and anything to do with Unreal Tournament 2004.

Force Defaut Skins in UT2k4

Postby M.e.M.O. » Sun Jul 04, 2010 6:08 pm

Here is what you'll need to do in order to use force models:

Step 1: Open your User.ini file located in your System folder of your main UT2004 folder.

Step 2: Find the section called [XGame.xPawn].

Step 3: Change the relevant lines in this section so they match the following settings:

Code: Select all
[XGame.xPawn]
PlacedCharacterName=Gorge
PlacedFemaleCharacterName=Rylisa
bPlayOwnFootsteps=False
bUnlit=True



where:
- "PlacedCharacterName" and "PlacedFemaleCharacterName" is male and female models you want to force (see the bottom of this post for the complete list you can choose from)
- "bPlayOwnFootsteps=False" will turn off the sounds of your own footsteps while running. This is a matter of preference - change as you see fit
- "bUnlit=True" adds more light on other players

Step 4: Save your changes and exit

Step 5: Open your UT2004.ini file located in the same folder as your User.ini

Step 6: Find the section called [UnrealGame.DeathMatch]. (if you cant find it, then add it)

Step 7: Change the relevant lines in this section so they match the following settings:
Code: Select all
[UnrealGame.DeathMatch]
bColoredDMSkins=True
bForceDefaultCharacter=True


where:
- "bColoredDMSkins=True" forces all models to a red or blue skin, but only works in deathmatch games in instant action - it does not actually work online
- "bForceDefaultCharacter=True" turns on the force models feature

Step 8: Save your changes and exit

Step 9: Start UT2004 and go to the ingame Settings menu. You must now select the same male or female model (Gorge or Rylisa) that your forced or else it wont work

Copied from GoC forum. I am too tired to rewite who thing from scratch atm
M.e.M.O.
 
Posts: 293
Joined: Wed Jun 23, 2010 8:49 pm

Postby Semptom » Wed Oct 20, 2010 8:26 pm

Very nice TY.
Semptom
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